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Abilities

Level 1

False Vision

You create an illusionary image in a 5-foot cube up to 20 feet away that resembles something you are familiar with and can accurately picture.

Mechanical Notes

Creates an illusion that can be revealed as fake with an Intellect check against your CT.

  • Illusion dissipates after 15 minutes or can be dismissed as a free action.
Casting TimeRangeChargesDamage DiceDamage Type
Bonus Action5 ft. CubeCM--

Frightful Gaze

Your eyes fill with the consuming madness of the abyss.

Mechanical Notes

Targets must make an Intellect check against your CT or take d4 mental damage and move 10 feet away. On a successful save, targets take half damage and do not move away.

Casting TimeRangeChargesDamage DiceDamage Type
1 Action20 ft.CMD4Mental

Otherworldly Corruption

A strange corruption spreads over your weapon and imbues it with power.

Mechanical Notes

Converts next weapon attack's damage to corruption damage, adding an additional damage die.

Casting TimeRangeChargesDamage DiceDamage Type
Bonus ActionSelfCM+1Corruption

Level 3

Miraculous Recovery

You call on the power of your benefactor to temporarily heal your wounds.

Mechanical Notes

Regain half of your current lost HP for 30 minutes.

Casting TimeRangeChargesDamage DiceDamage Type
1 ActionSelfCM/2--

Level 5

Empowered Companion

By speaking the true name of your strange companion, you empower them with Abyssal energy.

Mechanical Notes

Transforms the companion for 10 minutes (10 combat rounds). Gains an additional damage die and adds your core modifier to their two highest attributes and HT.

Casting TimeRangeChargesDamage DiceDamage Type
1 Action20 ft.CM--

Level 8

Ancient Pestilence

You release an inky black gas from your hand.

Mechanical Notes

Deals d6 toxic damage to those in a 15 ft. cone. Targets must make a Durability save against your CT, and have disadvantage on their next check.

Casting TimeRangeChargesDamage DiceDamage Type
1 Action15 ft. ConeCM/2D6Toxic

Level 12

Elder Wrath

You invoke the rage of your benefactor and explode in a burst of strange power.

Mechanical Notes

Deals d8 corruption damage to enemies in a 15 ft. sphere around you. Targets must make an Intellect save against your CT, taking half damage on a success.

Casting TimeRangeChargesDamage DiceDamage Type
1 Action15 ft. SphereCM/2D8Corruption

Level 16

Abyssal Banishment

You call out to your benefactor, and the earth tears asunder.

Mechanical Notes

Opponent must make an opposed Charm check. On a failed check, the opponent is dragged to the depths, incapacitated, and takes d12 corruption damage. On a successful check, they take half damage and are not incapacitated.

  • Opponents can attempt an opposed Charm check every turn to escape.
Casting TimeRangeChargesDamage DiceDamage Type
1 ActionTouch1 Per DayD12Corruption