Abilities
Level 1
Enraging Taunt
You bellow a challenge to an enemy, drawing their ire.
Enemy receives disadvantage to attacks against any target other than you for two turns.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
Bonus Action | 30 ft. | CM | - | - |
Protective Instincts
You have a miraculous ability to protect your companions.
Use a reaction to redirect an attack towards you instead of an ally within 5 ft.
- Must be used before the opponent makes their attack roll.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
Reaction | 5 ft. | CM/2 | - | - |
Bash Attack
You empower your next weapon attack with your infernal might.
On a hit, opponent must make a Strength check against your CT or be thrown backward 10 ft. and fall prone.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
Bonus Action | Weapon | CM | - | - |
Level 3
Hellish Charge
You charge into battle with a fiery burst of energy.
Move up to 25 ft. in a straight line. Any enemies caught in your path must make a Dexterity check against your CT or take d6 fire damage.
- The first enemy to fail their check moves with you until your charge ends.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
1 Action | 25 ft. Line | CM | Fire |
Level 5
Retribution
You channel your infernal anger into taking revenge on your attackers.
The last enemy that dealt damage to you within 60 ft. must make a Charm save against your CT or take d6 mental damage. On a success, they take half the damage.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
1 Action | 60 ft. | CM | Mental |
Level 8
Rain of Hellfire
You call down a rain of fiery brimstone.
Deals d8 fire damage to those within a 10 ft. sphere. Targets must make a Durability check against your CT, taking half damage on a success.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
1 Action | 10 ft. Sphere | CM/2 | Fire |
Level 12
Touch of Judgment
Your grip is infused with the judgment of the infernal.
Opponent must make a Dexterity save against your CT or take d8 fire damage. If they lie, they take critical d8 fire damage.
- The opponent is not forced to speak but takes damage if they lie.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
1 Action | Touch | CM/2 | Fire |
Level 16
Infernal Vengeance
Your vengeance is a burning inferno that is finally unbound.
Deals fire damage equal to all damage dealt to you since sunrise. Targets must make a Dexterity check against your CT, taking half damage on a success.
Casting Time | Range | Charges | Damage Dice | Damage Type |
---|---|---|---|---|
1 Action | 15 ft. Cone | 1 Per Day | - | Fire |